IOQM 2022 solutions
BMP ~ BAE. Why? Since Angle B is same in both. BM/BA = BP/BE = 1/2. So SAS similarity criteria.
So: MP/AE = 1/2 => x + z = 2MP => x = MP. But MP = AB/2 = (x+y)/2 => 2x = x + y => x = y.
So ABE is equilateral and hence all angles are 60. So DAE = 60 as well.
Q4.
Solution:
After applying the transformation 4 times you will get:
81M + 80 = 16N + 405
=> 81(M-5) = 16(N-5)
Minimum values of M,N when LHS = RHS, M = 5, N = 5 and both sides become 0.
Next equal values will be when M-5 = 16 and N-5 = 81 since there are no common factors in 81 and 16.
So M + N = 10
Q5.
Let with
Put . Then
So
Now check possible :
-
, impossible.
-
, impossible.
-
With and , we get .
Thus the (unique) solution is . Hence a^ + b^3 = 43
Solution:
From triangle inequalities:
|x - 18| < y < x + 18
Since x,y are integers => count of possible values of y = (x + 18) - |x-18| - 1
We know that
(a + b) - |a-b| = 2min(a,b)
Why?
Case 1 : a<= b => a + b -|a-b| = a + b - b + a = 2a = 2.min(a,b)
Case 2: b<=a => a + b - |a-b| = a + b - a + b = 2b = 2.min(a,b)
In both cases it holds, H.P.
So count of possible values of y = 2min(x,18) - 1 = 35
=> min(x,18) = 18
=> x >= 18
But x < 100 => num possible values of x = 82.
From triangle inequalities:
|x - 18| < y < x + 18
Since x,y are integers => count of possible values of y = (x + 18) - |x-18| - 1
We know that
(a + b) - |a-b| = 2min(a,b)
Why?
Case 1 : a<= b => a + b -|a-b| = a + b - b + a = 2a = 2.min(a,b)
Case 2: b<=a => a + b - |a-b| = a + b - a + b = 2b = 2.min(a,b)
In both cases it holds, H.P.
So count of possible values of y = 2min(x,18) - 1 = 35
=> min(x,18) = 18
=> x >= 18
But x < 100 => num possible values of x = 82.
Solution:
Selecting disjoint pairs reduces to selecting non adjacent numbers.
For e.g. from 1,2,3,4 we can pick 3 pairs: 12,23,34 but since they have to be disjoint it means that 12,34 is valid but 12,23 is not.
Given that we have 10 digits, we have 9 pairs to choose from. But none can overlap.
So selecting 'k' disjoint pairs from 10 digits = selecting 'k' digits from 'n' and none of the digits will be consecutive.
So (9-k+1)Ck
k = 1 => 9C1 (selecting one pair)
k = 2 => 8C2 selecting two pairs and so on..
k = 3 => 7C3
k = 4 => 6C4
k = 5 => 5C5
Total if you add them up = 88 = answer.
Q11.
Solution:
Selecting disjoint pairs reduces to selecting non adjacent numbers.
For e.g. from 1,2,3,4 we can pick 3 pairs: 12,23,34 but since they have to be disjoint it means that 12,34 is valid but 12,23 is not.
Given that we have 10 digits, we have 9 pairs to choose from. But none can overlap.
So selecting 'k' disjoint pairs from 10 digits = selecting 'k' digits from 'n' and none of the digits will be consecutive.
So (9-k+1)Ck
k = 1 => 9C1 (selecting one pair)
k = 2 => 8C2 selecting two pairs and so on..
k = 3 => 7C3
k = 4 => 6C4
k = 5 => 5C5
Total if you add them up = 88 = answer.
Q11.
Solution:
EPCQ is a cyclic quadrilateral since all points lie on the same circle.
We can apply Ptolemy's theorem.
EP.CQ + PC.QE = EC.PQ
We also know that perpendicular dropped on a chord from the circle center bisects the chord.
CE is a chord and AB is the perpendicular dropped from the center.
So CD = ED = r (where r is the radius of the circle centered at C).
=> CE = 2r
Also CP = CQ = r
=> r (EP + QE) = 2r.PQ
=> (EP + QE) = 2PQ
But PQ + EP + QE = 24
=> 24 - PQ = 2PQ
=> PQ = 8
We can apply Ptolemy's theorem.
EP.CQ + PC.QE = EC.PQ
We also know that perpendicular dropped on a chord from the circle center bisects the chord.
CE is a chord and AB is the perpendicular dropped from the center.
So CD = ED = r (where r is the radius of the circle centered at C).
=> CE = 2r
Also CP = CQ = r
=> r (EP + QE) = 2r.PQ
=> (EP + QE) = 2PQ
But PQ + EP + QE = 24
=> 24 - PQ = 2PQ
=> PQ = 8
Solution:
First note how the angles are computed.
B is given as 60 and PQ || BC => QPA = 60.
QRB is 60 because the trapezium is isosceles.
QRC = 180 - 60 = 120
RQC = 180 - 120 - 30 = 30
Since triangle QRC is isosceles => QR = RC.
Let PB = x since PBQR is isosceles trapezium PB = QR = RC = x.
Let BC = L => BR = L - x
From trapezium angles
PQ = BR - BP.cos(60) - QR.(cos60) = BR - 2x.cos(60) = L - x - 2.x.(1/2) = L - 2x
[BPQR] = (BR + PQ)/2 * x.sin(60) = (L - x + L - 2x) * x.sqrt(3)/4 = (2L - 3x) * x.sqrt(3)/4
[ABC] = 2 * L/2 * sqrt(3)L/2 = L^2. sqrt(3)/2
2[ABC]/[BPQR] = 4.sqrt(3).L^2/(2L - 3x) * x.sqrt(3) = 4L^2/(2L - 3x).x
= [4L^2/x^2] / (2L/x - 3)
Let 2L/x = y, then the expression becomes:
y^2/(2y - 3)
Since all sides have to be positive, we can come up with some bounds on L,x.
PQ = L - 2x > 0 => L/2 > x => L/x = y > 2.
Now coming back to y^2/(2y - 3) = y^2/2.(y-3/2)
Let x = y - 3/2, so it becomes:
(x + 3/2)^2/2x = (x^2 + 9/4 + 3x)/2x = x/2 + 9/8x + 3/2
To find min value of x/2 + 9/8.x, use A.M. G.M. inequality:
(x/2 + 9/8.x) >= 2 sqrt(9/16) = 3/2
So min value of the full expression = 3/2 + 3/2 = 3
Solution 1:
Let angle BAD = w.
Then x + y + z + w = 180 = 3y + w
=> w = 3(60-y)
w > 0 => max value of y is 59 since y is an integer.
Answer = 59.
But here we didn't use AD = BC.
If we could construct a triangle with y = 59 satisfying AD = BC and A.P. condition, we are done.
It can be shown that y = 59, x = 56, z = 62 gives such a triangle.
Solution 2:
Case 1:
All 3 directions(both ways) are chosen.
Total 6! ways.
But for 'x' direction, this will consider both the cases -> when x1 comes before x2 and when x2 comes before x1. Only half of them are valid. So divide by 2!. Similarly for y and z. Hence 3 times divide by 2!.
All 3 directions(both ways) are chosen.
Total 6! ways.
But for 'x' direction, this will consider both the cases -> when x1 comes before x2 and when x2 comes before x1. Only half of them are valid. So divide by 2!. Similarly for y and z. Hence 3 times divide by 2!.
Case 2:
2 Directions chosen.
3C1 for choosing first direction.
2 Directions chosen.
3C1 for choosing first direction.
2C1 for second direction.
6!/2!2! to arrange since x1 and x2 occur twice each.
Now only y1y2 is valid not y2y1 so divide by 2!.
For x1x1x2x2 there are 4!/2!2! = 6 ways to arrange.
But only one is valid: x1x2x1x2 so divide by 6.
But only one is valid: x1x2x1x2 so divide by 6.
Case 3:
Only one direction chosen.
Let's say x.
Only one valid way.
x1x2x1x2x1x2.
Similarly for y,z.
So total 3.
Let's say x.
Only one valid way.
x1x2x1x2x1x2.
Similarly for y,z.
So total 3.
Solution:
Each box should leave a different remainder by 6.
Choices are 6n + 1, 6n + 2, 6n + 3, 6n + 4, 6n + 5, 6n + 6
Why did we choose 6n + 6 and not 6n + 0?
So that we are free to put n = 0 and it will help us in stars and bars application which works best when each variable can be 0.
Now let's say we choose remainders 1,2,3,5
So
6n1 + 1 + 6n2 + 2 + 6n3 + 3 + 6n4 + 5 = 52
=> 6.(some integer) = 52 - 11 = not divisible by 6.
So we have to choose in such a way that 52 - (sum of remainders) mod 6 = 0
=> (sum of remainders) mod 6 = 52 mod 6 = 4
So sum of remainders when divided by 6 should leave the remainder 4.
Maximum possible sum of remainders = 3 + 4 + 5 + 6 = 18
Minimum = 1+2+3+4 = 10
So we have 10 and 16 as the possible sums of remainders which will leave the remainder 4 when divided by 6.
Let's see how can we make 10:
1+2+3+4 is the only way.
How to make 16:
If we don't take 6 then the largest sum is 2+3+4+5 = 14 so we need 6.
Remaining 10:
2+3+4 still falls short. So we need 5.
Remaining 5:
Only 2 ways: 1 +4 and 2+3
So
Case 1: (1,2,3,4)
6*(n1+n2+n3+n4) = 52 - 10 = 42 => n1+n2+n3+n4 = 7 => 10C3 using stars and bars
Case 2: (1,4,5,6):
Case 3: (2,3,5,6):
6*(n1+n2+n3+n4) = 52 - 16 = 36 => n1+n2+n3+n4 = 6 => 2*9C3 using stars and bars
Total: 4!(120 + 2*84) = 6912 = 69*100 + 12 => a + b = 69 + 12 = 81
asdf

Comments
Post a Comment